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Good Design Faster:

High-Value Experience Design

Register Today
$1,095 Early Bird Pricing (until April 1)
$1,395 Regular Pricing



San Francisco: April 2-3, 2009
This intense two-day workshop delivers a hands-on guide to the new UX skills required to tackle the design challenges of fluid interactions, service design, and multi-channel experiences. Workshops are led by Adaptive Path's team of experts.

Make great experiences

Much as we love them, wireframes aren't enough to overcome new and future challenges of UX. To create great experiences, you need fast, agile, and compelling new tools that generate new ideas and solve tough problems of interactivity, flow, and form.

Good Design Faster will take you from back-of-the-napkin sketching to the presentation and prototyping of design concepts in two fast-paced days. While UX Intensive focuses on deepening expertise in a specific area, Good Design Faster brings together our favored techniques for rapid, flexible design and prototyping, and recreates the experience of two high-energy days in the Adaptive Path design studio. Good Design Faster closes with another Adaptive Path tradition, an after party!

Who is this workshop for?

For interaction designers who want to develop strong ideas via sketching and test these ideas with a prototype, without having to write code

For product managers who are looking for a process to evolve product ideas quickly and collaboratively

For developers who want to build prototypes as a means to work better with designers and test out ideas, quickly

For project managers and business analysts in understaffed teams who find themselves doing interface design

In short, this workshop is highly recommended for anyone doing iterative, collaborative product design


What will be covered?

In this hands-on workshop you'll learn methods and build skills to:

sketch_design_make

Day 1: Sketching Ideas and Solutions

Time Activity
8:00-9:00 AM Breakfast and Registration
9:00-9:15 AM Warm-up for Good Design Faster
Drawing Ideas
9:15-10:30am Sketching Fundamental
10:30-10:45am Break
10:45am-12:30pm Generating Concepts Through Sketching
12:30-1:30pm Lunch
1:30-2:30pm Sketching Experiences
Sketching Solutions
2:30-3:45pm Framing and Exploring Ideas
3:45-4:00pm Break
4:00-5:00pm Building Sketchboards

Day 2: Making Your Ideas Real

Time Activity
8:00-9:00 AM Breakfast
Demonstrating Interactivity
9:00-9:45am Communicating Rough Ideas & Figuring Out What to Prototype
9:45-10:30am Present Sketchboards
10:30-11:00am Break
11:00-12:30am Hands-on prototyping
12:30-1:30pm Lunch
1:30 - 3:00 Hands-on prototyping continued
3:00-3:15pm Break
3:15-4:30pm Presenting, testing, and refining prototypes
Making It Work for You
4:30-5:00pm Practicing Good Design Faster
After Party
Friday night

Location Info

Dogpatch Studios
991 Tennessee Street
San Francisco, CA
Google Map

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Sample Seminar Material


Storytelling

Storytelling: lessons from movies and comics about how to communicate complexity and motion on paper.

Sketchboards: paper-based tools for facilitating group feedback and improving the overall design (be sure to check out the video).

gdf-proto

Prototypes: interactive representations of design concepts that bring your ideas to life.